> For the complete documentation index, see [llms.txt](https://renice-cubed.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://renice-cubed.gitbook.io/wiki/multiplayer.md).

# Multiplayer

The modpack is comfortable for both servers and sessions with friends. The pack adds world hosting, voice chat, cleaner chat behavior, and better navigation tools.

## Joining servers

The modpack keeps multiplayer simple: join a server, check its rules, and play as usual. Client-side features such as maps, HUD elements, chat improvements, zoom, and visual utilities work alongside normal server gameplay.

{% hint style="warning" %}
Some public servers have their own rules for minimaps, entity radar, accurate block placement, overlays, Tweakeroo, schematics, or chat-related mods. Follow the rules of the server you are playing on.
{% endhint %}

## Opening a world to friends

With [**e4mc**](https://modrinth.com/mod/e4mc), you can open a singleplayer world to friends without setting up a dedicated server or opening ports.

To host a temporary world:

1. Open a singleplayer world.
2. Press `Esc`.
3. Select **Open to LAN**.
4. Choose the LAN settings you want.
5. Click **Start LAN World**.
6. Copy the public address shown in chat.
7. Send the address to your friends.
8. Your friends can join through **Multiplayer** → **Direct Connection**, or by adding the address as a server.

## Voice chat

[**Simple Voice Chat**](https://modrinth.com/plugin/simple-voice-chat) adds proximity voice chat and group voice chat.

{% hint style="warning" %}
Voice chat is server-based. It works when the server supports it. On servers without Simple Voice Chat, you can still play normally, but the voice chat features are unavailable.
{% endhint %}

## Voice chat controls

Renice³ uses these voice chat controls:

| Action                |       Key |
| --------------------- | --------: |
| Push to Talk          | `Mouse 5` |
| Mute Microphone       |       `'` |
| Disable Voice Chat    |       `,` |
| Hide Voice Chat Icons |       `[` |
| Open Group Chat       |       `G` |

You can change these in **Options** → **Controls** → **Key binds...**.

## Proximity and group voice

Proximity voice chat lets you hear nearby players based on distance. It is useful for survival, building, exploring, and casual multiplayer sessions where players stay close to each other.

Group voice chat is separate from proximity voice. It lets players talk while far apart.

To use group voice chat:

1. Press `G`.
2. Create or join a group.
3. Invite the players you want to talk with.
4. Use voice chat normally.

If you want distance-based voice again, leave the group and return to proximity chat.

## Chat improvements

Several client-side chat improvements are included for a cleaner multiplayer experience.

| Mod                                                               | What it does                                                                    |
| ----------------------------------------------------------------- | ------------------------------------------------------------------------------- |
| [**No Chat Reports**](https://modrinth.com/mod/no-chat-reports)   | Changes how chat reporting and message signing are handled on supported servers |
| [**More Chat History**](https://modrinth.com/mod/morechathistory) | Keeps a larger chat history than vanilla                                        |
| [**Chat Heads**](https://modrinth.com/mod/chat-heads)             | Adds player heads next to chat messages                                         |

These mods are mainly QoL/cosmetic changes. Server-side chat rules still apply.

## Maps and waypoints

Navigation is handled by [**Xaero's Minimap**](https://modrinth.com/mod/xaeros-minimap/versions) and [**Xaero's World Map**](https://modrinth.com/mod/xaeros-world-map).

Useful multiplayer features include:

* waypoint sharing through chat;
* minimap view;
* full-screen world map;
* local waypoints;
* deathpoints;
* waypoint lists.

Default Renice³ map controls:

| Action                |           Key |
| --------------------- | ------------: |
| Open World Map        |           `M` |
| Minimap Settings      |           `Y` |
| New Waypoint          |           `B` |
| Waypoints List        |           `U` |
| Toggle Minimap        |           `;` |
| Instant Waypoint      |           `.` |
| Open Minimap Settings |           `]` |
| Quick Confirm         | `Right Shift` |


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://renice-cubed.gitbook.io/wiki/multiplayer.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
